Пронађено резултата: 268
07.04.2011 у Strategies
So was looking over the origional idea and i think it would be feasible with low cost transports and longer ranges
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Dont worry we love you too. Im on central time and i think other SF are too or close. How about we try this saturday(4/9/11) at 8 your time?
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Im not applying but there are coalition forums... please recruit there
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05.04.2011 у OPEN: Stats screen bug
Very wierd I think i read something like this somewhere but cant remeber where. Ivan?
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My channel works fine mabey we steal all the bandwidth
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01.04.2011 у April Fools?
Awesome!!!!!
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31.03.2011 у Proper Game Etiquette
I support kingcows sudgestion technically your gaining sp while not risking exposure.
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I think there should be some changes based on whom iniciated the duel. Therefore if a level two chalanged a level six, the level six would be risking less and gaining more than he would have if he had chalanged the level two.
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30.03.2011 у Proper Game Etiquette
Well i think the purpose of this thread is mor aimed at

"I just think there shouldn't be a bunch of people running around going "AWWW CHYEA, U JUS GOT AL CAPWN'D BEEYOTCH! U SUCK".
"

than his proposal, which is a personal choice. though i do think its a good way to go for future games if you liked the opponent.
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This might be possible bc its not creating a new map persay just redefining the old one. Ivan? Amok?
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Ive seen what guest said happen a few times, really annoying because ussually the map is already full.
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I have been looking at the defence lines fix and i belive you may have over done it. I couldnt get through a gaps a mile wide.
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28.03.2011 у Policing the police
Oh i think we may have had a misunderstanding. This thread was supposed to be about how a mod should act or something to that effect.

First off i may have forgotten to mention this; the developers do keep constant record of moderator's actions. That both mods and developers can view. I'm not sure if the public would be interested in this record or not but i do not see an issue with it, those interested in looking at it should ask Amok or Ivan. They may not wish to publish it though in order to keep programing rights intact.

As for me I think the rules for a mod should be as follows
1) Never involve your moderation powers in a game you are personally involved in. Get another mod to fix it.
(Very few exceptions one being you are the only moderator on at the time)

2) Be reasonable with muting powers. Mute only for spam issues. First give a warning then mute.
(Suggesting people go into a private game to have their conversation or simply to pm each other is appropriate)

Not sure if there is a number 3 so here is where i will let others add on

*all decisions by moderators are subjected to review by designers.
*If you belive a moderator is not following these rules please use the report feature.
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28.03.2011 у Sanctions for Leaving
I like to do testing games so that wouldnt be to presise for me....

Also @ Urlander if you only have 100 sp for a small map like europe you just had a sad game or just allied with everyone.

Either way people leaving with less than 100 sp doesnt bother me because they arnt worth killing.
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28.03.2011 у RESOLVED: Wall passing
I think the problem is that the lines that you posted had the end units so that the hole was horizontal. To me it seems horizontal hole are easier to slip into rather than vertical ones. I think it has to do with the dimensions of the map that the unit has more coverage, where it will join with another unit, vertically than it does horizontally. I know this sounds confusing but i think the easiest fix would be to make the coverage range into an oval instead of a circle.
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28.03.2011 у Alliance bug
Wow way to go Marc! because if im not mistaken they may have been talking about you.
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22.03.2011 у Dynamic Home Page
Both very cool
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Im assuming Semper Fi wants in
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Personally I support the old system where I created the game and I like being nice to people before i kill them.......
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I would like to know where Joel found his information on how to destroy the world with 4 nukes. I'm pretty sure if this was possible we would all be dead, or there would be much more worrying about other countries acquiring nukes aka actual war. I found this article on the internet (could be true or false) because i doubted 4 nukes could kill everyone.


"
The total global nuclear arsenal is about 30,000 nuclear warheads with a destructive capacity of 5,000 megatons (5,000 million tons of TNT).

An air burst (detonating a bomb above the surface) would produce far more damage and death via radioactive fallout than one detonating at ground level.

A single 100 megaton air burst would be enough to cause a nuclear winter and pollute the Earth for many years. Theoretically, a 100 megaton bomb detonated below ground could produce a massive earthquake and the constant explosions of a full blown nuclear war may also cause numerous earthquakes around the globe. But this would not destroy the world nor all human life.

Globally there are not enough nuclear bombs to completely kill every human. The Tsar Bomb (largest bomb ever detonated) had a fallout of 1000 square kilometers, and was 50 MT. The world is close to 150 million square kilometers, and the human population covers close to 18 million square kilometers.

Therefore to get a rough idea we can say hypothetically that the 5000 megatons of nuclear warheads was 100 Tsar Bombs (the same value in megatons). If these bombs were detonated their total radioactive fallout would cover 100,000 square kilometers.

It may be surprising to hear that this covers less than 1% of the area that the human population covers, which should give a general idea of the miniscule size of impact this would have on the total world's surface. Therefore it can be shown that we do not have the capacity at the moment to destroy the world with nuclear warheads.

However, there are factors we have overlooked, which include:
- Tsar Bomb has very small radioactive fallout in comparison with its megaton value
- Nuclear warheads can be assumed to target densely populated locations, and
- Nuclear winter which would result in the radioactive fallout

To put curiosity to rest, even if we replaced our Tsar Bomb equation with nuclear warheads that had a higher radioactive yield to fulfill the 5000 megatons global nuclear arsenal we would still not come close to the amount of radioactive fallout required to cover the area the human population covers, let alone destroy the world.

If nuclear warheads were targeted at densely populated locations it would increase the fatalities of a nuclear war, however this would still not wipe out humanity, let alone destroy the world.

Nuclear winter can in lamer terms be contrasted with the ice age. The ice age did not destroy the world, and did not wipe out all life, therefore neither would nuclear winter. Humanity is extremely resilient, and although many of the world's population die due to starvation if they did not die from the initial nuclear war or radiation, life will find a way.
"

Now I'm not fully agreeing with him that the full arsenal couldn't do it I'm pretty sure it could but my initial premise that it would take more than 4 i think is demonstrated
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Oh thats right they were going to do a card system! Well that reduces this thread to just idle dreaming.
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But then u cant see the nimber of units in finland.
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18.03.2011 у Country Spreadsheet
The easist thing I found was click on the highlighted word section and drag into a new tab. Im ussing IE if that makes a diffrence.
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Yay for the matches i indend to do some testing on the defence line fix
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Hmm so if they are attacked they have no deffence?
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18.03.2011 у Auto Move
Okay so this idea sounds great but i think there should be a side effect, hopefull this would also make it easyer for the gods of wind to accomplish. We all want it to do the most oppertune route but realisticly thats way too much calculations and it negates our lovely little secrets instead i sudgest that we use pre determined "road ways" eac city only has one auto entry and it connects to a main high way or a general path. this would also help with units meeting up with each other.
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18.03.2011 у How to fight Asia
Oh btw the key to beating asia is to stop thier expasion about india and then be evil.
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18.03.2011 у Basic tactics.
It depends on how the game is set up. If lots of cash aim for cities with lots of rienforcements low cash do the opposite.
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I read this article and was shocked the sad part though is all this is doing besides people getting "rich" is causing inflation. When oil prices go up so does everything else if the comonman cant afford food then he must be payed more or everything will collapes. Another way to think of it is the american dollar is another one of these baloons and if a disaster happend it would be forever before we could recover. Also does this explain why gold prices are so high now?
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17.03.2011 у India.
Agreed with Yihkah about not splitting India.
Agreed with pendragon about the importance of holding India.
Disagree with pendragons India vs Africa example Africa can win against anything by itself period.
There are few reasons for obtain or starting in Africa.
1) Your fighting your enemy it's a stalemate and you desperately need cash (this tends to hurt you since you can't disband units yet)
2) It is the beginning of the game a majority of your allies are in the east most enemies are in the west. Your buddies are giving you cash so you can severely hinder the opponent's movements.
3) There's probably one to go here too but I'm tired.
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