Пронађено резултата: 268
Wow this is a crazy cheat im glad its fixed
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Hmm i like the idea still like my fix better because it has the same result without the side effects. Mabey we could do this like spades where you have to do this pre game? u can place so much sp on the line for certain bonuses (aka there is a limit) but if you dont win, depending on how much u wagered you will lose that much sp from your account. if you havent knowticed i love evil ideas
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13.03.2011 у Frankie Say Relax
Yay for settlers!
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He missed the move. can we delete this thread?
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Its kindah cool though
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The other exception is that if you can use sp in game it will causes an exponential rise in sp gainage. The more sp you spend in a game allows you to get more sp and so on. In other words if a player is winning his sp will be higher than others allowing his sp to increase faster than others giving a more definite victory from the get go.

A down fall of subtracting the sp as Pendragon hinted at is the sp per game would most likely fall very close to 0 this would happen due to the fact if you don't spend your sp you will lose because your opponent is now stronger and anyone who is about to lose could spend all their sp to spite their opponent.
My suggestion to fix these issues if this idea was to be implemented is to take a middle road. I suggest that half of the spent sp is saved therefore if you and your opponent spend all their sp the winner gets half of their sp and a fourth of the loser's sp; the loser also gets a fourth. All sp not spent is dispersed as it is normally done. The reason for this is it would account for the rise in the amount of sp in the game while saving the match from ending with no sp earned.
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11.03.2011 у Medals
Nah im just sayin 15 will be so imposible it wont matter there is not a 16
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11.03.2011 у Medals
Yeah they have it blocked off now Anyway, im pretty sure level 15 is ∞ sp so i dont think we need to worry about it.
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Maybe the randomness should be the opportunity to buy said units instead of them being given to you?
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Mabey they get gain/reduced hp for a few turns or the same with thier attack and defence values? I would also throw in sand storms for the middle east and africa areas.
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So what your saying is someone could creat a unit with like 100 attack and 100 hp if they had 200 sp?
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Its just the system working it all out. I havent knowticed the origional bug in awhile but ill keep my eyes open it was kindah periodic before.
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The only way i can think of this as being possible in the current battle system is if the unit that was just damaged got rotated to the bottom after it destroyed a unit it got rotated to the bottom of the stack. This would mean the unit would be saved after its battle but if the overall battle went all the way through the stack the units would be weaker the second time because .
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09.03.2011 у Time Strategy
That is realy dumb. This would mean you woulkd go negative in a few weeks after only building about 100 tanks. At 100 tanks, each tank would take 110 to upkeep costing $11,000 per turn, while the opponet using pd could easily build 300 infantry for the same amount.

The origional idea was intresting though.
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Just speaking objectivly, it is rather imposible, except in the very odd cases, for one unit to kill five units in the new battle system.
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Oh lol! That makes much more sence.
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I like the idea of the port idea. Mabey the programers could have it set up so that once you moved your ships to the base of the chanel it would move your units as far as they could move along the course or untill they reach a city.
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Pure evil!!!! this is a great idea! you might even be able to do some thing with inflation? eh? (mabey too realistic) btw I am wondering why two players would send money back and forth?
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It ussaly happens pretty rarely, but when it rains it pours for a good while.
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Same with Yaddo. This was an issue a week or so ago that had been fixed but I think its back.
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I have a question on the game settings. With these new rare units what should they be set to? I would assume off to keep consistancy in the tournament.
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03.03.2011 у Medals
280k sp
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Im not sure if this is a bug or not, but I was wondering why do some of the neutral countries in europe start with infantry instead of malitia?
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Написао FranklySinatra, 27.02.2011 at 20:48

I won the match against ~Guest.

Guest made the mistake of attempting to cross from Britain to France by land (A glitch that had been fixed) causing him to lose the precious first turn without transports. By the time he hit the mainland I was in Italy and marching on Berlin.

It was a very good game, lasted 20-ish turns before I beat him.


i belive this is last needed for round one
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I believe he means specifically extend the time only if the game had reached the end of the turn limit. I have seen a bug somewhere on here that this would eliminate. The situation was that the turn limit had reached but the person with the highest sp lost his capital in the same turn. The end result was that no one won. I would suggest that a better solution would be to simply evaluate those who lost due to failing to hold on to their capital first and then award victory to the next person with the highest sp.
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26.02.2011 у A little surprised
Same with a the non nuke missle. The discription said don't use in groups. so i sent one missle and one infantry against one maltia no effect.
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26.02.2011 у Defence lines
So there still needs to be a change of some type. I was wondering if it was posible to cancel a defence line. Now I know this seems arbitrary but assuming you could do this you could control where your defence lines were placed. This would allow people to build multipe defence lines without overlap and with less units.
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Yeah if you were comparing the game to real life each troop would be some where between 500 and 1,000 soildiers. So if you put 100 units/1,000,000 soilders in Reykjavik the population would starve.
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Is sp gambling allowed? lol
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23.02.2011 у Air transports
In that case what if you have more units in a stack than the number of transports in the stack can hold? they cant all be in the planes.

Edit I also dont like the fact that an opponet can follow your movement. Expecially if his troops couldnt go that far.
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