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Now I pocess forbidden secrets of AW
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Написао Guest, 01.09.2014 at 09:27
Now I pocess forbidden secrets of AW
possess*, you need to possess a dictionary of some sort too
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Написао Goblin, 01.09.2014 at 07:03
I admit i didnt know all of this ...thanks clovis
i didnt know about uk crossing to ireland without trans lol
Haha me neither and also goin trough glasgow ...man we so noob. xD
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Написао Goblin, 01.09.2014 at 10:19
Написао Goblin, 01.09.2014 at 07:03
I admit i didnt know all of this ...thanks clovis
i didnt know about uk crossing to ireland without trans lol
Haha me neither and also goin trough glasgow ...man we so noob. xD
Omg but even I knew this stuff...
This is a conspiracy!
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Написао Tundy, 01.09.2014 at 11:09
Написао Goblin, 01.09.2014 at 10:19
Написао Goblin, 01.09.2014 at 07:03
I admit i didnt know all of this ...thanks clovis
i didnt know about uk crossing to ireland without trans lol
Haha me neither and also goin trough glasgow ...man we so noob. xD
Omg but even I knew this stuff...
This is a conspiracy!
As i said ...we noobs :/ Just wait till we get pro
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High ranks mad because I posted this lol lol.
Dont fell lazy and post some nice trick
Leave a seed for the future!!!! and the next generation will thanks you!
Написао Goblin, 01.09.2014 at 07:03
I admit i didnt know all of this ...thanks clovis
i didnt know about uk crossing to ireland without trans lol
"Every little range count" - If germany going from munich to croatia. Wadda think? o7
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High ranks mad because I posted this lol lol.
Dont fell lazy and post some nice tricks too!
Leave a seed for the future!!!! and the next generation will thanks you!
NO YOU POSTED ALL of our tricks cuz you stoped playing the game!! And that's a really low act... , if you really wanted to leave a seed for the next "future" you would have posted this when you learned it !! :p
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Your attack calculations are wrong because the attack value you stated is the max attack. We often refer to this as the absolute attack, but the truth is average attack is slightly more than half of it. This is because the true attack is a random value between 1 and the max attack, which is executed twice and then halved to make it closer to the average.
This means that the true statistics are considerably different to the ones posted there.
This would be the technically correct version: (average shortened to avg)
GW militia: 2.5 avg attack / 30 cost = 1 attack per 12 cost. RA tanks: 5 avg attack / 110 cost = 1 attack per 22 cost.
GW marines: 4 avg attack / 70 cost = 1 attack per 17.5 cost.. SM bombers: 4.5 avg attack / 130 cost = 1 attack per ~29 cost.
IMP infantry: 2 avg attack / 30 cost = 1 attack per 15 cost.. MOS marines: 4.5 avg attack / 110 cost= 1 attack per ~24.5 cost.
IMP militia: 1.5 avg attack / 10 cost = 1 attack per ~7 cost.. DS helicopters: 4.5 avg attack / 130 cost = 1 attack per ~29 cost.
PD infantry: 2.5 avg attack / 50 cost = 1 attack per 20 cost.. HW marines: 3.5 avg attack / 70 cost = 1 attack per 20 cost.
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This would be the technically correct version: (average shortened to avg)
Exactly because the average goes random is why I choosed an absolute attack. Remember critical influence it too. A tank wth 8 attack can roll up to 16 damange random.
I do not trust any way to calculate "average" as it is random all the times. In what do you relie for post theses <<average>> strat?
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This would be the technically correct version: (average shortened to avg)
Exactly because the average goes random is why I choosed an absolute attack. Remember critical influence it too. A tank wth 8 attack can roll up to 16 damange random.
I do not trust any way to calculate "average" as it is random all the times. In what do you relie for post theses <<average>> strat?
and HP <3
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Написао Guest, 01.09.2014 at 09:27
Now I pocess forbidden secrets of AW
possess*, you need to possess a dictionary of some sort too
I speak American, dummy.
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Написао Goblin, 01.09.2014 at 15:27
false* ? xd
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Написао Milkyy, 02.09.2014 at 04:10
false* ? xd
I ...i did it on purpose, umm false meme about false gui... ah fuck it k i misspelled it OK you grammar fascist!!!
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Написао Goblin, 02.09.2014 at 04:38
Написао Milkyy, 02.09.2014 at 04:10
false* ? xd
I ...i did it on purpose, umm false meme about false gui... ah fuck it k i misspelled it OK you grammar fascist!!!
Huehue.. yea sorry xd ... i just couldn't stop myslef ;p lol
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Написао Guest, 02.09.2014 at 03:12
Написао Guest, 01.09.2014 at 09:27
Now I pocess forbidden secrets of AW
possess*, you need to possess a dictionary of some sort too
I speak American, dummy.
It's still wrongly spelt LOL.
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Don Постови: 317 Од: Србија
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119
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Fears are strong
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Написао Don, 02.09.2014 at 08:06
119
Without bug usage Don..
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Написао Don, 02.09.2014 at 08:06
119
Without bug usage Don..
lol...
and its meant to be 120 with walls, if the claims are to be believed
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Very good post. It can be added to wiki and other threads and locked in general discussion. Greatly beneficial to new users and good refresher to others.
#Clovis4mod
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Написао Don, 02.09.2014 at 08:06
119
Without bug usage Don..
Anybody can put 120 units in kiev, without walls.....
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Написао Guest, 02.09.2014 at 03:12
Написао Guest, 01.09.2014 at 09:27
Now I pocess forbidden secrets of AW
possess*, you need to possess a dictionary of some sort too
I speak American, dummy.
It's still wrongly spelt LOL.
Ofc I was jk, thanks for correction
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Aww clovis.. this was so lame. You actually just expsoded Syndicate's secrets, and some other players (who refused to expose this)...
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This would be the technically correct version: (average shortened to avg)
Exactly because the average goes random is why I choosed an absolute attack. Remember critical influence it too. A tank wth 8 attack can roll up to 16 damange random.
I do not trust any way to calculate "average" as it is random all the times. In what do you relie for post theses <<average>> strat?
Mathematical methods for calculating averages are well established and utterly reliable.
If one takes the max attack to be X, and the game will at random deal damage between 1 and X, then the formula is (X+1)/2
More simply put, you add one to the max attack and half it (you add 1 because you can't deal 0 damage.
Still don't believe me, then consider this: 1 normal inf has 4 max attack, so it has an equal opportunity of dealing damage between 1 and 4, so the average will be the middle of these numbers. I could add 1+2+3+4 to give 10, and then divide that by 4 to give 2.5, but (4+1)/2=2.5, a simpler method.
If that confuses you, consider this:
If you really don't believe this then look it up. Calculating means (averages in this sense) is a normal procedure used often in everyday statistics and maths.
You didn't include the chance of critical in your calculations so I won't either, but the increase in attack would be identical if it was calculated right, so there is little relevance there.
And for Jared, HP has no effect on this whatsoever, as all the units have the same HP.
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Nero Постови: 3756 Од: USA
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Italy shortcut
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Laochra¹: i pray to the great zizou, that my tb stops the airtrans of the yellow infidel
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Well i don't care what anybody say's but this thread should really be sticky! user contribution shall be Sticked!
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Believe you can and you're halfway there
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Nice guide. Wud like to see more earlier history stuff. It's kinda interesting
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Nice guide. Wud like to see more earlier history stuff. It's kinda interesting
I was thinking to make an interesting history long ago, about atWar history.... It would incluides titles like this:
•) atWar circa 2008
•) A dream between two brothers.
•) The Beginning.
•) The first generation of Afterwinders.
•) The first Moderator Team.
•) Gameplay: A move foward.
•) Forums: A way for improve
•) Beta release
•) Dalmati
•) Pera and The Avengers
•) Biteme too!
•) United Leage of Power
•) Afterwind Alpha.
•) The merge.
•) atWar opinions about the new scenario tools.
•) Clan war system.
•) Tournament.
•) Constructing the future.
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Pls do, wud be cool
The problem is that the Devs are currently developing HTML5, and some of the first Afterwinders already left the game. If I can't get their opinion then this would be an impossible task...
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