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Постављено од стране Ivan, 28.05.2014 - 03:22
So, we finally got to make a small update in the game. #1 priority item is locking game settings. At the same time we can also implement a few other small changes - things that will take less than 2 hours. What are the small things that annoy you or small improvements that can be implemented easily? Suggest away!
29.05.2014 - 21:11
Port Tool for the map editor.

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29.05.2014 - 21:18
Free militia for imp
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29.05.2014 - 21:43
For three straight days, make it that no SP is earned from playing any form of games. We would like this as research to help prove certain arguments true and others false.
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29.05.2014 - 22:43
Написао Fockmeeard, 29.05.2014 at 21:43

For three straight days, make it that no SP is earned from playing any form of games. We would like this as research to help prove certain arguments true and others false.


this
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30.05.2014 - 03:05
Make it so people when people change names, their old one appear on their profiles, please.Its annoying when it doesnt.baby jesus for example, if he didnt post "more upgrades" in the previous thread, i wouldnt know who he was.
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30.05.2014 - 03:43
 Ivan (Админ)
Написао Khal.eesi, 30.05.2014 at 03:05

Make it so people when people change names, their old one appear on their profiles, please.Its annoying when it doesnt.baby jesus for example, if he didnt post "more upgrades" in the previous thread, i wouldnt know who he was.

This is already the case. Take a look at your own profile, under the Info tab.
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30.05.2014 - 03:45
 Ivan (Админ)
Написао Cpt.Magic, 29.05.2014 at 21:11

Port Tool for the map editor.



I specifically mentioned that the change must be implemented in under 2 hours. This one would take a week.
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30.05.2014 - 05:55
 Htin
Написао Khal.eesi, 30.05.2014 at 03:05

Make it so people when people change names, their old one appear on their profiles, please.Its annoying when it doesnt.baby jesus for example, if he didnt post "more upgrades" in the previous thread, i wouldnt know who he was.

Are you satifies?
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30.05.2014 - 06:04
Написао Htin, 30.05.2014 at 05:55

Написао Khal.eesi, 30.05.2014 at 03:05

Make it so people when people change names, their old one appear on their profiles, please.Its annoying when it doesnt.baby jesus for example, if he didnt post "more upgrades" in the previous thread, i wouldnt know who he was.

Are you satifies?


no i am not satisfies hue
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30.05.2014 - 06:06
Написао Ivan, 30.05.2014 at 03:43

Написао Khal.eesi, 30.05.2014 at 03:05

Make it so people when people change names, their old one appear on their profiles, please.Its annoying when it doesnt.baby jesus for example, if he didnt post "more upgrades" in the previous thread, i wouldnt know who he was.

This is already the case. Take a look at your own profile, under the Info tab.


yeah in most people it works like that, but some people are able to change names, without it showing in their profiles and i dont even know how they do it lol.example is this guy who had several different names but none appears in his profile! http://atwar-game.com/users/profile.php?user_id=67426
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30.05.2014 - 07:09
 Ivan (Админ)
Написао Milkyy, 28.05.2014 at 04:10

This is not in game but in the website:

http://atwar-game.com/forum/topic.php?topic_id=5862

I started logging past members and who invited/promoted/approved/kicked who. This is not yet displayed anywhere, but the data is now saved.

In addition, posting links that make coalition members kick themselves out won't work anymore.
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30.05.2014 - 07:17
 Ivan (Админ)
Написао Khal.eesi, 30.05.2014 at 06:06

yeah in most people it works like that, but some people are able to change names, without it showing in their profiles and i dont even know how they do it lol.example is this guy who had several different names but none appears in his profile! http://atwar-game.com/users/profile.php?user_id=67426

I think I have fixed it now. Former names weren't recorded in some circumstances, but now should be ok.
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30.05.2014 - 07:21
 Ivan (Админ)
Написао Quantum027, 29.05.2014 at 20:27

Написао KYBL, 29.05.2014 at 17:30

Написао Quantum027, 29.05.2014 at 16:24

I have a suggestion. This was in a thread I made earlier but ill just post it now. Update Maps so a Map Maker can select a group of units and place them I a group of countries. So we don't have to spend hours putting units in each country.

I suggested this a few months ago but didn't get much attention. Support!


I did the same lol at least now Ivan and Amok are looking for it.

This might seem like a simple thing, but trust me it's not. One day of work at least, and not something I would be able to do without Amok.
I feel the pain of mapmakers and hopefully one day we'll be able to get back to the editor and make some improvements. But this is not yet that day, sorry.
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30.05.2014 - 08:03
Написао Ivan, 30.05.2014 at 03:45

I specifically mentioned that the change must be implemented in under 2 hours. This one would take a week.


How about these two:

1. Force random pick order in team games (somehow it's linked to whoever has the best connection)
2. Allow team chat during picking in team games
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Написао Mahdi, 23.11.2013 at 20:30

I don't consider the phrase "massive fag" to be an insult. Mods did.
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30.05.2014 - 08:24
Написао Htin, 30.05.2014 at 05:55

Написао Khal.eesi, 30.05.2014 at 03:05



Are you satifies?


No, he's just sad inside.
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30.05.2014 - 08:26
Написао Ivan, 30.05.2014 at 07:09

Написао Milkyy, 28.05.2014 at 04:10

This is not in game but in the website:

http://atwar-game.com/forum/topic.php?topic_id=5862

I started logging past members and who invited/promoted/approved/kicked who. This is not yet displayed anywhere, but the data is now saved.

In addition, posting links that make coalition members kick themselves out won't work anymore.


Thanks for starting the log.
So, this means it will be displayed in the near future?
Also, cool.. those links are stupid.
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30.05.2014 - 09:28
If this wouldn't take so long, it would be nice to see the tutorial updated. How to turnblock, how to use atwar radio, how to join a clan, exc.
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30.05.2014 - 10:35
 Ivan (Админ)
Написао Goblin, 30.05.2014 at 10:16

Change the name of Jugoslovenski forum to Balkanski forum please and thank you.

Done.
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30.05.2014 - 10:36
 Ivan (Админ)
Написао Milkyy, 30.05.2014 at 08:26

Thanks for starting the log.
So, this means it will be displayed in the near future?

Yes.
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30.05.2014 - 11:02
Написао Ivan, 30.05.2014 at 03:45

Написао Cpt.Magic, 29.05.2014 at 21:11

Port Tool for the map editor.



I specifically mentioned that the change must be implemented in under 2 hours. This one would take a week.


Написао Tunder4, 28.05.2014 at 09:04

Allows us to give negative range to units in custom maps. That way we can have real unmovable units. (Currently one has to make them naval units with 0 range, in order to stop blitz players from moving them).
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30.05.2014 - 11:59
 Htin
Causual games need a a waiting time , where you hold and come back when all slots are filled. the host have an advantage because he can start and have unit's reinfocement first. also scenario unit that is given to turn-one player is not given to people ho late join the casual game on turn 1.
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30.05.2014 - 12:06
 KYBL
Написао KYBL, 28.05.2014 at 07:45

Let naval units break land walls that are close enough to them: http://atwar-game.com/forum/topic.php?topic_id=13552&board_page=3

Sorry if it sounds rude to say it twice, but you didn't give a response so I will bring this up again.
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30.05.2014 - 13:57
 KYBL
Написао Goblin, 30.05.2014 at 12:37

Написао KYBL, 30.05.2014 at 12:06

Написао KYBL, 28.05.2014 at 07:45

Let naval units break land walls that are close enough to them: http://atwar-game.com/forum/topic.php?topic_id=13552&board_page=3

Sorry if it sounds rude to say it twice, but you didn't give a response so I will bring this up again.

This probably takes more then 2 hours to programm.

I don't know much about coding, but it sounds like it would just be a matter of switching a false to a true
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30.05.2014 - 15:50
Honestly it may be hated but I would suggest removal of Land units able to Sea Wall. It is cool but also unrealistic that units can just wall across ocean, if you don't feel like updating this then at least make it possible for the units to show what they wall with on the water.

Update World Map if possible plz
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30.05.2014 - 16:21
Написао notserral, 30.05.2014 at 08:03

Написао Ivan, 30.05.2014 at 03:45

I specifically mentioned that the change must be implemented in under 2 hours. This one would take a week.


How about these two:

1. Force random pick order in team games (somehow it's linked to whoever has the best connection)
2. Allow team chat during picking in team games

#1 already been implanted for a while now..
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"My words are my bullets."-John Lydon


Spart is love
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30.05.2014 - 17:26
 Htin
Написао Quantum027, 30.05.2014 at 15:50

Honestly it may be hated but I would suggest removal of Land units able to Sea Wall. It is cool but also unrealistic that units can just wall across ocean, if you don't feel like updating this then at least make it possible for the units to show what they wall with on the water.

Update World Map if possible plz

Why. it possible just to use it on the enemy as well. Also not all city can be wall anymore after this update cheaply and effective. gotta use destoyers for cities like peru's capital or miami in world map. you use it on your enemy then. These walls can be broken by air unit.
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30.05.2014 - 18:12
Написао tophat, 28.05.2014 at 23:56



.....
2) The game's neutral unit generator for cities is pretty random, it can often make it unfair for a player at times. (for example: Paris has 8 neutral infantry normally, but sometimes it changes to 9 first turn. This can affect one's expansion. It can also cost battles too. We have to attack those cities with a little more power just in case it does change.) I suggest that neutral cities should be reinforced with 1 unit on the reinforcement turn, just like player cities. So that players can preempt it and this would also make it equal for everyone.

Thanks for the thread!!


Dear Amok,

this random reinforcement has a big affect for the first few turns. it can make the difference between victory and defeat. So could you please disable this for the first 1 (better 2 turns) or adopt tophats suggestion?

Regards

Dr. Trollface
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"War is nothing but a continuation of politics with the admixture of other means."
― Carl von Clausewitz
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31.05.2014 - 01:41
Написао Skanderbeg, 28.05.2014 at 15:50

1) More active moderators
2) Checked moderators (no trolls or nazis)
3) Stricter moderators
4) Cooperative moderators (not to work like individuals because they are moderation team)
5) Moderators stop playing atWar and focus on moderation
6) Distance themselves from community and forum (not to get involved in flame wars, debates)
7) Start promoting atWar on the internet (and if possible in real life), advertising it on websites, blogs, game generators.
8) atWar rules and code of conduct to affect all moderators equally (no individual interpretation of rules and punishment according to personal opinion, all bind to one criteria)
9) Moderators to check games (especially those with 20 players like UN, RP, WW2) and maintain peace and order on game chat in way to prevent flame war and insult among players and teams thus making the game pleasant for all.

5) Moderators stop playing atWar and focus on moderation
drama queen detected

here my sugestions list
*http://atwar-game.com/forum/topic.php?topic_id=8004
* Add a spectators list, so players will know how many people and who watch their games.
* Add general for all players and everyone to be able to change account pictures not only premium accounts.
* Increased SP needed to create new coalitions, this will prevent future CW farming.
* Military rank names+ sp awards for all new ranks players will reach.
*http://atwar-game.com/forum/topic.php?topic_id=4855A button that produces 8 units with one click.
* Option to propose permanent ally to players in games without teams. No more betrayal in certain games.
* Add achievements in players profile and trophy award for players who completed them
e.g. Win 5 games in one day, play games 7 days in row, make 500 post in forum etc. Others players can give more ideas for achievements.

good luck
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31.05.2014 - 05:42
Написао Skanderbeg, 31.05.2014 at 04:31

Написао avatar, 31.05.2014 at 01:41


5) Moderators stop playing atWar and focus on moderation
drama queen detected



If you knew how game work you would understand, unfortunately you cant because of your low iq and level of education. sorry.

you Russian Vodka drinkin, Kebab removing, car into house crashing competence sucking Serb
bla....
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31.05.2014 - 06:07
 Htin
Написао Guest, 30.05.2014 at 22:05

Написао Htin, 30.05.2014 at 17:26

Написао Quantum027, 30.05.2014 at 15:50

Honestly it may be hated but I would suggest removal of Land units able to Sea Wall. It is cool but also unrealistic that units can just wall across ocean, if you don't feel like updating this then at least make it possible for the units to show what they wall with on the water.

Update World Map if possible plz

Why. it possible just to use it on the enemy as well. Also not all city can be wall anymore after this update cheaply and effective. gotta use destoyers for cities like peru's capital or miami in world map. you use it on your enemy then. These walls can be broken by air unit.


Not everyone plays SM! Not every map has air units. And it makes sense that cities on the water need naval units to wall them.

It's part of the game. it's realistic because infantry can make a formation in ocean as well, by swimming ofc. Some of this map need this. Ex) Ultimate WWII germany have minelayer in atlantic
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