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Постављено од стране Permamuted, 05.03.2015 - 15:29
There are still some strategies that need some work, but theres been a fair deal of improvement since the last round of changes.

We have 3 tiers of strategies atm. The competitive strategies, the middle ground strats and the almost useless strats.

Competitive Strats(competitive in that they all have a niche in which they are powerful):

Guerilla Warfare
Perfect Defense
Sky Menace
Iron Fist
Imperialist
Master of Stealth
Naval Commander
Desert Storm(almost in the next category)
Blitzkrieg

Middle Ground strats(not bad but not quite competent):

Great Combinator
Relentless attack

Almost useless:

Hybrid Warfare
Lucky bastard.

Ideally all of the strats should be in the first category. Lucky bastard was originally created as a troll strat, perhaps it is to stay that way if the community wishes. Some of the strats in the competitive category could use some tweaks, but the majority are widely considered perfect within the current meta.


I'll go through a quick breakdown of the strats.

Guerilla Warfare - Powerful in low/medium income areas with a medium/high city density(due to short range). Assuming cities are in range of its militia and marines it expands faster than any other strat due to the militia's attack and the acquiring of these buffed militia in every neutral taken. A powerful lategame strat.

Perfect Defense: A well rounded strat that can be used almost anywhere due to the low cost of its primary units and their high stats, Particularly powerful in the low-mid tier starting fund settings. However it can be dominated by the other strats in their specific niches.

Sky Menace - Powerful in medium-high income areas with low - high city densities. Can expand and travel fast and possesses great offensive power.

Iron Fist - Powerful in high income areas with a high city density. The most powerful offensive and defensive strat in the game, however it is limited by its short range. The recent change to its' transport range has seen it become a more popular pick competitively.

Imperialist - Powerful in low to medium income areas particularly with lots of spawn points. Possesses standard range on its units so is usable almost everywhere.

Master of Stealth - Powerful in medium to high income areas, particularly on big maps where it can make full use of its range and its stealth. Very mobile due to the range of its' marines and is arguably the most powerful lategame strat dominating even gw due to its meaneuvreability and powerful offense. Also possesses a decent naval presense.

Naval commander - Powerful on maps with medium to high income and lots of water and ports for it to make use of its naval transport range and powerful destroyers. Possesses the most powerful naval presense in the game.

Desert Storm: Powerful with lots of money, specifically against infantry based strats in countries with high starting funds. one of the competitive strategies which could arguably use some tweaks.

Blitzkrieg: Dangerous for surprise attacks and early game agression however it will fail vs most strats if the other has time and room to expand and grow strong. Has recently become a controversial strat due to its recently discovered power in europe+ 10k duels.

Great Combinator: Can be strong in medium to high income areas with lots of money. An attrition strat however currently in almost every situation you can use gc in a map with the default units theres a better strat choice.

Relentless Attack: A strat unique in that it has a singular boosted unit, however in function ra is the same as ds. You can pick a country with high starting funds, spam tanks and expand rapidly then go agressive. However it lacks any defensive capabilities and is dominated by pd and more powerful/versatile offensive strats like sm and mos.

Hybrid Warfare: Can be strong with lots of money, however currently it is too expensive to compete vs the competitive strats.

Lucky bastard: Is ok on high income maps, however in every situation you can use lb, theres a better strat choice. If i was to try and find a niche for lb it would be perhaps on some custom map with all "other" units with high stats and huge income.

Boosts nerfs to strats like pd/ds are controversial, so i am going to focus on the least used and widely acknowleged as weak strats, Particularly those that keep cropping up in general discussion and the ideas and suggestions section.

Boosts:

All boosts/nerfs have received support by the majority.

Great Combinator:

-10 cost to infantry.

Hybrid Warfare:

-20 to inf

Lucky Bastard:

+2 crit to all units.

Nerfs:

Blitzkrieg:

-1 defense to militia
28.03.2015 - 12:30
Написао clovis1122, 24.03.2015 at 07:44

IMO admins should implement the non controversial ones (LB, GC and HW boost) that didnt had any discussion at all. So this can speed up.


I'd like to repeat that blitz nerf is still a controversial issue. There haven't been any disagreement with GC HW and LB, so those are safe to boost. I'd also like to repeat that there are way better suggestions than the ones in your original thread. Search for khal/cthulhu ones
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01.04.2015 - 10:12
I feel like lowing the weekly maintenance instead of the actual cost of militia for ra would be much better, but I dont know if that is implementable

as exo said, most of your money should not be drained just by having militia that you get from "relentlessly attacking"
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01.04.2015 - 14:15
 Htin
Написао dinoscout, 01.04.2015 at 10:12

I feel like lowing the weekly maintenance instead of the actual cost of militia for ra would be much better, but I dont know if that is implementable

as exo said, most of your money should not be drained just by having militia that you get from "relentlessly attacking"

i don't want to be gangbang by ra fag
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03.04.2015 - 01:13
Написао Waffel, 28.03.2015 at 09:53

Написао Permamuted, 28.03.2015 at 08:25

Ok i am going to push on the changes to lb, blitz, gc and hw. It appears everyone has said what theyve wanted to say in regards these. I've updated the original post.

If a mod could please bring this to ivan it would be great.

Why? I think the mods and the admins think and know they are perfectly fine. Stop boosting everything, and actually nerf/boost every strat to a level and then stop touching it. half year later those strats you mentioned will be mentioned again and called TO op, then people say nerf this blablabla

Stop being against change. If they are found OP they can always be nerfed back. currently gc lb hw are the least played strats and this might help people try it a lot more.
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03.04.2015 - 14:28
Написао minusSeven, 03.04.2015 at 01:13

Написао Waffel, 28.03.2015 at 09:53

Написао Permamuted, 28.03.2015 at 08:25

Ok i am going to push on the changes to lb, blitz, gc and hw. It appears everyone has said what theyve wanted to say in regards these. I've updated the original post.

If a mod could please bring this to ivan it would be great.

Why? I think the mods and the admins think and know they are perfectly fine. Stop boosting everything, and actually nerf/boost every strat to a level and then stop touching it. half year later those strats you mentioned will be mentioned again and called TO op, then people say nerf this blablabla

Stop being against change. If they are found OP they can always be nerfed back. currently gc lb hw are the least played strats and this might help people try it a lot more.

Thats the problem. It takes like 1 year before something gets nerfed or boosted... and in that one year alot can happen...
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Написао Guest14502, 11.10.2014 at 09:44

Waffel for mod 2015
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03.04.2015 - 18:54
Написао Cthulhu, 05.03.2015 at 18:12

Relentless attack:
an additional -30 for Tanks, -1 def on tanks
+30 on inf
+30 on militia

This will force relentless attack, to be relentless. Defense will be costly.

Support HW
Support blitz -1 defense to militia


Are you dumb? This will render RA completely picayune, and that would suck, considering it's the only strategy I consider worthy of use.
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03.04.2015 - 19:14
 Htin
Написао Brandyjack, 03.04.2015 at 18:54

Написао Cthulhu, 05.03.2015 at 18:12

Relentless attack:
an additional -30 for Tanks, -1 def on tanks
+30 on inf
+30 on militia

This will force relentless attack, to be relentless. Defense will be costly.

Support HW
Support blitz -1 defense to militia


Are you dumb? This will render RA completely picayune, and that would suck, considering it's the only strategy I consider worthy of use.

It's better as offensive unit then stacking tanks all day
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04.04.2015 - 01:06
Написао Waffel, 03.04.2015 at 14:28

Написао minusSeven, 03.04.2015 at 01:13

Написао Waffel, 28.03.2015 at 09:53

Написао Permamuted, 28.03.2015 at 08:25

Ok i am going to push on the changes to lb, blitz, gc and hw. It appears everyone has said what theyve wanted to say in regards these. I've updated the original post.

If a mod could please bring this to ivan it would be great.

Why? I think the mods and the admins think and know they are perfectly fine. Stop boosting everything, and actually nerf/boost every strat to a level and then stop touching it. half year later those strats you mentioned will be mentioned again and called TO op, then people say nerf this blablabla

Stop being against change. If they are found OP they can always be nerfed back. currently gc lb hw are the least played strats and this might help people try it a lot more.

Thats the problem. It takes like 1 year before something gets nerfed or boosted... and in that one year alot can happen...

Don't worry the state gc lb hw are in, in 1 year they aren't going to become anywhere near an OP strat as you think. Very few people use them anyways.
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06.04.2015 - 11:36
Написао Brandyjack, 03.04.2015 at 18:54

Написао Cthulhu, 05.03.2015 at 18:12

Relentless attack:
an additional -30 for Tanks, -1 def on tanks
+30 on inf
+30 on militia

This will force relentless attack, to be relentless. Defense will be costly.

Support HW
Support blitz -1 defense to militia


Are you dumb? This will render RA completely picayune, and that would suck, considering it's the only strategy I consider worthy of use.

That would make ra very... Fun, since tanks have the same defense as infantry and cost as much as a infantry without upgrades
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24.04.2015 - 12:03
Ivan has implemented the newest set of changes, dont think hes gotten around to changing the descriptions/announcing it yet. will be interesting to see how this goes.

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24.04.2015 - 12:49
Написао Permamuted, 24.04.2015 at 12:03




1) Infantries got the nerf, not Militias as Blitzkieg:



2) You pushed this change, clearly passing through us like we are nothing, and ignoring our arguments. lol ok, well done.

Hopefully blitz ukraine haters are happy now. Conglatulation guys.
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24.04.2015 - 15:44
 Htin
Написао Permamuted, 24.04.2015 at 13:19

Yea a mistake appears to have been made, the inf nerf is bad as it hurts blitz expansion stealing(its main strength) as well as its' defense.

i blame the militia for blitz op ness as it further help it grab more land because militia has more mobility.
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25.04.2015 - 05:17
Blitz aint op this is full BS, damn. so 13 ppl like this post , yet it get implemented what is wrong seriously.
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26.04.2015 - 05:56
 Ivan (Админ)
Removed the -1 to Blitzkrieg Militia's defence.
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26.04.2015 - 05:58
Написао Ivan, 26.04.2015 at 05:56

Removed the -1 to Blitzkrieg Militia's defence.

Thanks!

By the way, that Red Rank 5 symbol look really cool.
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26.04.2015 - 06:07
Написао Ivan, 26.04.2015 at 05:56

Removed the -1 to Blitzkrieg Militia's defence.

Can I ask why?

Is it because alot of people complain about it and the pressure is not good?!? ;_;
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Написао Guest14502, 11.10.2014 at 09:44

Waffel for mod 2015
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26.04.2015 - 06:10
Написао Goblin, 08.03.2015 at 07:34

Ukraine needs a nerf, not blitz. ...thats all the wisdom.

And to add i think it would be best if both turkey and ukraine get nerfed, turkey in reinforcements and ukraine in money ...enough with does two countries being OP for no reason and whole "skill measurement" and competitiveness being how good you play does two shits.


How easy you change your opinions..........
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26.04.2015 - 06:11
Написао Ivan, 26.04.2015 at 05:56

Removed the -1 to Blitzkrieg Militia's defence.

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http://atwar-game.com/forum/topic.php?topic_id=14714&topicsearch=&page=
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26.04.2015 - 06:13
Написао Croat, 26.04.2015 at 06:10

Написао Goblin, 08.03.2015 at 07:34

Ukraine needs a nerf, not blitz. ...thats all the wisdom.

And to add i think it would be best if both turkey and ukraine get nerfed, turkey in reinforcements and ukraine in money ...enough with does two countries being OP for no reason and whole "skill measurement" and competitiveness being how good you play does two shits.


How easy you change your opinions..........

No senor Croat ...this goblin never said blitz was OP, but this goblin also says -2 on militia isn't a strategy killer and its actually logical and fair.

You all have a wrong perception that blitz should defensively act like a defensive strategy like PD ...blitz defending isn't protecting or stacking cities, its making walls, taking cities back, overexpanding to compensate the countries loss....

Blitz as its intended to play can't be hurt by -2 defense on militia.
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26.04.2015 - 06:14
Написао Ivan, 26.04.2015 at 05:56

Removed the -1 to Blitzkrieg Militia's defence.



You know nothing John Snow.

You listened to the cries of players who like for blitzkrieg to stay a noob strategy, opposed to opinions of players who used blitz before the major boost and found it fine even then and like the strategy that needed skill and tactical thinking.
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26.04.2015 - 06:16
Написао Ivan, 26.04.2015 at 05:56

Removed the -1 to Blitzkrieg Militia's defence.

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26.04.2015 - 06:17
Написао Goblin, 26.04.2015 at 06:14

Написао Ivan, 26.04.2015 at 05:56

Removed the -1 to Blitzkrieg Militia's defence.



You know nothing John Snow.



If anything, I think -1 militia range is a more suitable addition to Blitzkrieg.

The core of Blitz is its superior mobility, and if militia is known as a particularly fast unit in real life, I somehow haven't heard of it.
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26.04.2015 - 06:31
 Ivan (Админ)
Написао Goblin, 26.04.2015 at 06:14

Написао Ivan, 26.04.2015 at 05:56

Removed the -1 to Blitzkrieg Militia's defence.



You know nothing John Snow.

I know that you don't know how to properly spell Jon Snow
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26.04.2015 - 06:33
Написао Ivan, 26.04.2015 at 06:31

Написао Goblin, 26.04.2015 at 06:14

Написао Ivan, 26.04.2015 at 05:56

Removed the -1 to Blitzkrieg Militia's defence.



You know nothing John Snow.

I know that you don't know how to properly spell Jon Snow

Wait, it's spelled Jon Snow?!?

O_O;;

What is this heresy?
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26.04.2015 - 06:33
Написао Ivan, 26.04.2015 at 06:31

Написао Goblin, 26.04.2015 at 06:14

Написао Ivan, 26.04.2015 at 05:56

Removed the -1 to Blitzkrieg Militia's defence.



You know nothing John Snow.

I know that you don't know how to properly spell Jon Snow

I spelled John on purpose because your name Ivan is John in english
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26.04.2015 - 07:00
A different blitz nerf was implemented, ivan felt the militia nerf was too harsh, the city defense bonus on inf has been removed instead. Blitz still retains all its offensive power and expansion stealing capabilities, but itll be a little harder to hold cities.
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26.04.2015 - 07:14
Soldier001
Профил је обрисан
Написао Permamuted, 26.04.2015 at 07:00

A different blitz nerf was implemented, ivan felt the militia nerf was too harsh, the city defense bonus on inf has been removed instead. Blitz still retains all its offensive power and expansion stealing capabilities, but itll be a little harder to hold cities.

it is hard to hold cities with blitz, it was always hard and, now it become even harder not only to hold city but to steal it from enemy, blitz stealing capabilities ? you everyone know that 3 pd inf can beat 5 blitz inf if both attacking same city, but now inf got nerfed so no idea how many blitz inf will it take to defeat 3 pd inf if both attack same city , if blitz will be nerfed, than pd should get it nerfs too, pd was winning against blitz 8/10 now pd will win against blitz 10/10, jeez guys we need balance either give us blitz with it's former state back, or nerf pd, we all know that pd was always op
cmoon, i mean pd militia stronger than blitz inf, at least make blitz inf as strong as pd militia (return +1 city defence) or nerf pd.
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26.04.2015 - 07:15
Thanks ivan, a wonderfull decision!!
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26.04.2015 - 07:49
Soldier001
Профил је обрисан
Написао Goblin, 26.04.2015 at 07:42

Написао Guest, 26.04.2015 at 07:14

it is hard to hold cities with blitz, it was always hard and, now it become even harder not only to hold city but to steal it from enemy, blitz stealing capabilities ? you everyone know that 3 pd inf can beat 5 blitz inf if both attacking same city, but now inf got nerfed so no idea how many blitz inf will it take to defeat 3 pd inf if both attack same city , if blitz will be nerfed, than pd should get it nerfs too, pd was winning against blitz 8/10 now pd will win against blitz 10/10, jeez guys we need balance either give us blitz with it's former state back, or nerf pd, we all know that pd was always op
cmoon, i mean pd militia stronger than blitz inf, at least make blitz inf as strong as pd militia (return +1 city defence) or nerf pd.

Blitz nerfed ...how will we beat PD now?

...well, ever heard of NC, SM, GW, DS, IMP ...or actually having skills with blitzkrieg.

Seriously...


blitz and pd are like rivals, if one is nerfed than other should be nerfed as well, no need to talking about other's skills, it's not fair to make blitzkrieg unplayable just bcuz some players think it's op, why should be whole strategy be ruined because of one's desire ?
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26.04.2015 - 07:52
Youve a lot to learn soldier, time to go learn how the other strats are played. that goes for the rest of the blitz lovers. If encoutering pd everywhere bothers you, stop playing west europe.
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